Controlling Blender with PS Move: Winner of best low-cost solution in 3DUI 2013 contest

A new version of RUIS for Processing has just become available! I used this version to create an immersive user interface for 3D modeling in Blender with stereo 3D, PlayStation Move controllers, and head-tracking (with PS Move or Kinect). Check out the video here:

This application won prize for “The best low-cost / minimally-intrusive solution” in 3DUI contest at IEEE Symposium on 3D User Interfaces 2013, where I’ve been trying Google Glass, Oculus Rift, and many other AR/VR products (more about that in my next post).

The Blender scene and scripts, as well as the associated Processing sketch, are included in BlenderControl example in the new RUIS for Processing package. You can get it from our download page.

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