Tag Archives: HTC Vive

Perception Neuron support, forum registration fixed

Recently I created a slightly updated version of RUIS that supports Perception Neuron. It’s a Unity 5.6 project, which you can download here: https://drive.google.com/open?id=0B0dcx4DSNNn0R012YXItTm5NVXc Please note that for now this is an unofficial release, and the Download page still links … Continue reading

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RUIS 1.10 with support for Vive and Rift CV1 released

A new version of RUIS is available at our download page. It finally adds support for Oculus Rift CV1 and HTC Vive, while requiring Unity 5.4. All head-mounted displays and motion controllers (including Oculus Touch) that support OpenVR can now be … Continue reading

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Thoughts on Microsoft Hololens

In May I had the opportunity to try out Microsoft Hololens. It had a phenomenal inside-out positional tracking, which felt very robust. As reported widely online, its field of view is very limited. That is the single biggest obstacle for … Continue reading

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HTC Vive setup experiences

In November I got to borrow a HTC Vive dev kit for a few days. I was responsible for setting it up at a AEC hackathon in Helsinki. Before I share my experiences in detail, here are my two suggestions to … Continue reading

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RUIS receives praising review

An article by researchers from The University of Louisiana at Lafayette reviews RUIS among with two other virtual reality toolkits for Unity. RUIS did very well in the review, and the original version of the article that I read in August … Continue reading

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Experiences from FIVR meeting

Yesterday I took part in FIVR (Finland VR) meeting and got the chance to try out HTC Vive and other VR technology that I haven’t tried before. The FIVR group started meeting autumn 2014 and within one year the number of participants … Continue reading

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