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Tag Archives: consumer virtual reality
Pioneering consumer virtual reality
There are a number of compelling reasons about why now is a good time to start working with virtual reality (VR). Most of these points apply to augmented and mixed reality as well. I start off by introducing my two main assertions … Continue reading
									
						Posted in Virtual Reality					
					
				
								
					Tagged consumer virtual reality, hobbyist, prototyping, user-led innovation, Virtual Reality				
				
				
				3 Comments