Monthly Archives: March 2013

Oculus Rift and other highlights from VR2013 conference

This year’s IEEE Virtual Reality 2013 conference was held in Disney World’s Swan Hotel in Orlando, Florida. Leading VR researchers and practitioners (most of you might recognize at least the one Palmer Luckey of Oculus VR) gathered together to present … Continue reading

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Controlling Blender with PS Move: Winner of best low-cost solution in 3DUI 2013 contest

A new version of RUIS for Processing has just become available! I used this version to create an immersive user interface for 3D modeling in Blender with stereo 3D, PlayStation Move controllers, and head-tracking (with PS Move or Kinect). Check … Continue reading

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