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Tag Archives: 3DUI
VR interfaces versus traditional interfaces
VR tools for 3D asset creation and scene management purposes are emerging in greater numbers than ever before, encouraged by the growing use of VR technology. The adoption rate of these VR tools is an indirect indicator of VR interfaces’ … Continue reading
Controlling Blender with PS Move: Winner of best low-cost solution in 3DUI 2013 contest
A new version of RUIS for Processing has just become available! I used this version to create an immersive user interface for 3D modeling in Blender with stereo 3D, PlayStation Move controllers, and head-tracking (with PS Move or Kinect). Check … Continue reading
Posted in RUIS
Tagged 3DUI, 3DUI2013, Blender, Florida, Google Glass, Kinect, Oculus Rift, PlayStation Move, Processing, RUIS, Virtual Reality, VR2013
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RUIS for Unity released!
It’s out! Get RUIS for Unity from the download page. RUIS (Reality-based User Interface System) gives hobbyists and seasoned developers an easy access to the state-of-the-art interaction devices, so they can bring their innovations into the field of virtual reality … Continue reading
Posted in RUIS
Tagged 3D manipulation, 3D selection, 3DUI, gestural interaction, hobbyist, Kinect, Move.me, multi-display, PlayStation Move, RUIS, Unity, Virtual Reality
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Upcoming RUIS for Unity and a new VR course
We’ve been working hard since summer to port RUIS to Unity, and we are close with the first release! A strong maybe on this January with regards to the release schedule 🙂 Below is a screenshot of our test scene … Continue reading
Posted in RUIS, Teaching
Tagged 3D manipulation, 3DUI, Kinect, Leap Motion, Move.me, Oculus Rift, PlayStation Move, Processing, RUIS, Unity, Virtual Reality, Wiimote
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RUIS is released, try it now!
(Updated again 4th of March: See new video. And yet again on 2nd of May for version 0.89) We just have released RUIS version 0.81 0.86 0.89, which is a major update since our last update in May 2011! Download … Continue reading
Lets make 3DUI development easier
Creating 3DUIs that use Kinect, Wiimotes etc. can be tricky with getting the hardware and software to work, and then coding the actual interaction. I created the following survey to map problems in 3D user interface development: https://spreadsheets.google.com/spreadsheet/viewform?formkey=dEhzeXRZdE9IQ1BhNWx2QzdQUmdBVHc6MQ If you … Continue reading
RUIS in Singapore!
We are participating in 3D user interface Grand Contest that is part of Virtual Reality 2011 Conference, this year organized in Singapore. Our contest entry is a 3D puzzle application, built with RUIS. See its demonstration video below: A list … Continue reading
Posted in RUIS
Tagged 3DUI, Aalto University, Contest, RUIS, Singapore, Virtual Reality, VR2011
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