Tag Archives: Processing

Controlling Blender with PS Move: Winner of best low-cost solution in 3DUI 2013 contest

A new version of RUIS for Processing has just become available! I used this version to create an immersive user interface for 3D modeling in Blender with stereo 3D, PlayStation Move controllers, and head-tracking (with PS Move or Kinect). Check … Continue reading

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Upcoming RUIS for Unity and a new VR course

We’ve been working hard since summer to port RUIS to Unity, and we are close with the first release! A strong maybe on this January with regards to the release schedule 🙂 Below is a screenshot of our test scene … Continue reading

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Photos of RUIS apps from 2012 VR course

In May 2012 we finished a virtual reality course where 13 students from Aalto School of Science and Technology and Aalto ARTS’ MediaLab learned about virtual reality. Five student teams created their own virtual reality applications and below are photos … Continue reading

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RUIS applications by students (pics included)

In May we wrapped up Virtual Reality course lectured by prof. Lauri Savioja in Aalto University’s Department of Media Technology. In the course 14 students from School of Science and Technology and Taikki’s MediaLab formed 5 teams and created virtual … Continue reading

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RUIS is gaining momentum

We are happy to report that demand for RUIS is growing: RUIS has been selected to be the main platform for course T-111.5400 Virtual Reality in Aalto University School of Science and Technology, lectured by prof. Lauri Savioja in 2011 … Continue reading

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Introducing RUIS

Do you want to create fun applications that take advantage of the latest state-of-the-art game controllers? Our work aims to make that possible, even if you don’t have background in computers or programming. RUIS (Reality-based User Interface System) from Roberto … Continue reading

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