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Monthly Archives: October 2010
Introducing RUIS
Do you want to create fun applications that take advantage of the latest state-of-the-art game controllers? Our work aims to make that possible, even if you don’t have background in computers or programming. RUIS (Reality-based User Interface System) from Roberto … Continue reading
Posted in RUIS
Tagged Department of Media Technology, gestural interaction, Kinect, PlayStation Move, Processing, prototyping, RUIS, UI, Wiimote
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