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Category Archives: Virtual Reality
VR interfaces versus traditional interfaces
VR tools for 3D asset creation and scene management purposes are emerging in greater numbers than ever before, encouraged by the growing use of VR technology. The adoption rate of these VR tools is an indirect indicator of VR interfaces’ … Continue reading
Considerations for VR developers
I recently gave a talk titled “Staying Ahead of the Curve in Virtual Reality” at ARTtech Seminar of Assembly computer festival (video embedded at the end of this post). In the talk I discussed some of my own work, and gave … Continue reading
Posted in Virtual Reality
Tagged augmented virtuality, developers, future, guidelines, multitasking, social VR, Virtual Reality, VR developers
3 Comments
Pioneering consumer virtual reality
There are a number of compelling reasons about why now is a good time to start working with virtual reality (VR). Most of these points apply to augmented and mixed reality as well. I start off by introducing my two main assertions … Continue reading
Posted in Virtual Reality
Tagged consumer virtual reality, hobbyist, prototyping, user-led innovation, Virtual Reality
3 Comments
Immersive Journalism
I was going through my old photos and found something that I should have blogged years ago. You see, I met the ”Godmother of Virtual Reality” Nonny de la Peña at IEEE VR2013 conference, and we talked about her work. … Continue reading
Posted in Virtual Reality
Tagged California, immersive journalism, Nonny de la Peña, USC ICT, Virtual Reality, VR2013
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HTC Vive setup experiences
In November I got to borrow a HTC Vive dev kit for a few days. I was responsible for setting it up at a AEC hackathon in Helsinki. Before I share my experiences in detail, here are my two suggestions to … Continue reading
Posted in Virtual Reality
Tagged Aalto University, HTC, HTC Vive, Kinect, Lighthouse, RUIS, Unity, Valve, Virtual Reality
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Experiences from FIVR meeting
Yesterday I took part in FIVR (Finland VR) meeting and got the chance to try out HTC Vive and other VR technology that I haven’t tried before. The FIVR group started meeting autumn 2014 and within one year the number of participants … Continue reading
Posted in Virtual Reality
Tagged Activity Core, FIVR, HTC Vive, Valve, Virtual Boy, Virtual Reality
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Oculus Rift Developer Kit 2 has arrived!
We just received our Oculus Rift Development Kit 2 (DK2) head-mounted-display and are thrilled to report our experiences with it. The DK2 comes bundled with an infrared webcam that tracks the Rift’s position (and most likely helps to correct yaw … Continue reading
Posted in Virtual Reality
Tagged DK2, head tracking, HMD, Kinect 2, Oculus Rift, Virtual Reality
5 Comments